![]() ![]() Ball Z: Fantavision Final Fantasy X Final Fantasy X-2 Final Fantasy Final. I am open to incorporate these practices into my relation with clients in the pursuit of abundance and prosperity for humans and the planet with the solutions we bring to life. MVS: Amiga: TurboGrafx / PC Engine: Arcade Machines: MS-DOS / Windows 3. This helps me to design from a more grounded, honest and responsible perspective, which in return gives purpose to what I do. Swimming, meditation, body movement, kundalini activation, breathwork, ice plunge and heat exposure allow me to stay connected with deepest self. Outside work, I spend time with my twins in nature and when possible, I take time to explore Somatic practices. Today I feel fortunate to have a good balance between work and play. In a related but different topic i realized amiga seems to miss a more modern approached vector animation program (groups, timeline, keyframes, etc. ![]() It's been fulfilling and I think we did relevant and meaningful work. Fantavision exported to iff/other format Graphics. Fantavision allows the creation of vector graphics animations using the mouse and keyboard. Versions were released for the Apple IIGS (1987), Amiga (1988), and MS-DOS (1988). Not to mention the brands and people I've interacted with and helped me along the way. Fantavision is an animation program by Scott Anderson for the Apple II and published by Broderbund in 1985. I'm happy I've had the opportunity to help some of the most interesting agencies and studios around. became one of the leading producers and distributors of home computer video games and electronic software. I learned a lot there and it's an unparalleled experience like no other up to this day where I witnessed the "digital boom" per say. In the 1980s and 1990s, Broderbund Software, Inc. What followed was 5 years working with some of the industry's best people crafting solutions for amazing clients at AKQA. Fast forward 4 years, I was leading a team of designers & builders responsible for the platform for the EMEA region (approx. Jeff Minter (born 22 April 1962) is an English video game designer and programmer who often goes by the name Yak.He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 1981 with games for the ZX80.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |